AASTMT

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Activities and Competitions

  • Organizing of Educational seminars under the supervision of Student Affairs.
  • Organizing Educational Competitions

Microsoft student Club

Target:
  • Help students working and building projects using Microsoft tools & products.
  • Help students find their own potential.
How?
  • Creating Xbox tournament followed by a session of XNA.
  • Collaborate with other clubs in social activities. (Like Et3am bag, AYB).
  • It will be easier to advertise to an event using mass mailing.
  • Focusing on S2B program especially they are the one interested in Microsoft’s tools.
  • Create each week a session about a technology presented by an MSP or MVP.
  • Introduction to imagine Cup and help students to move forward to compete in imagine cup.
  • Creating Groups working on real projects that may help the university or the society and also create competitions between students.
  • Create a monthly Newsletter, with Microsoft latest technology and some tips and tricks about them.

 

Competitions

1. Think Quest International Competition

The competition challenges students to solve a real-world problem by applying their critical thinking, communication, and technology skills. Competition prizes include laptop computers, a trip to Think Quest Live and monetary grants.

  • Think Quest Digital Media event: Participants will use digital media tools to produce a blog/journal, website, animation, public service announcement, photo essay, video, or some combination of these items.
  • Application Development event: Participants will develop a web-based application or a game using their choice of programming language from a list. (Java, JavaScript, Flash, PHP , Pl/SQL ) DB : My SQL / Oracle 10g Express edition

Competition runs from August 25th, 2010 to April 27th 2011

Winners’ announcement scheduled for June 22, 2011

2. The ACM International Collegiate Programming Contest

The ACM International Collegiate Programming Contest (ICPC) is organized and conducted yearly by the Association of Computing Machinery (ACM). ACM is started in the 1970s as a local contest somewhere in Texas and then having grown exponentially in the number of participating universities each year. In 2007/2008, 6700 teams from 1821 universities in 83 countries competed for the bragging rights of being the World''s Programming Champions.

The ACM programming contest provides college students an opportunity to demonstrate and sharpen their problem solving and computing skills. The contest is a two-tiered competition among teams of students representing institutions of higher education. The winning teams of the regional contests advance to the contest finals.

3. Programming Competition

This is a local Programming Competition for the undergraduate students organized, judged and funded by CCIT, It takes about two hours, two programs are required and the first five students to finish win. Students are allowed to use any programming language.