Course
code CS352
credit_hours 3
title Computer Graphics
arbic title
prequisites CS212
credit hours 3
Description/Outcomes Introduction, history and survey of graphics applications. Overview of graphics systems and output devices. Output primitives including points, lines, circles, splines, area filling, and character generation. Attributes of output primitives. Two–dimensional and three dimensional transformations, windowing and clipping. Color system. Filling polygon.
arabic Description/Outcomes
objectives 1. Understand algorithms design.
2. Learn line, circle, and polygon rendering algorithms.
3. Use and code with OpenGL library.
4. Understand the mathematics and computer graphics concepts.
5. Apply programming skills needed to develop graphics applications.
arabic objectives
ref. books John F. H, Andries V.D., Morgan M. G., David F. S., James D. F., Steven K. F, and Kurt A.,rnComputer Graphics: Principles and Practice, Wesley.
arabic ref. books
textbook D. Hearn, M.P. Baker, and Carithers, Computer Graphics Open Gl Version, Pearson.
arabic textbook
objective set
content set
course file 4_CS352_CS352.pdf
Course Content
content serial Description