- Degree Bachelor
- Code: CS443
- Credit hrs: 3
- Prequisites: CS243, CS352
The aim of this course is to introduce students to some of the techniques of modern approaches to game programming such as game engine design, object modeling, game physics, Intelligence in games using AI, game networking, 2D & 3D graphics.
Multimedia and Computer Graphics Program
Sue Blackman, Beginning 3D Game Development with Unity 4: All-in-one, Multi-platform Game Development, Technology in Action Series, Apress
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