3D Modeling

  • College of Computing & Information Technology |
  • English

Description

The course reviews the basics of modeling and examines in depth the concepts, methods, and tools of polygonal modeling and NURBS (Non-uniform rational B-Spline) modeling in 3D. Students new to 3D modeling become acquainted with the basic terms of 3D modeling and components, three-dimensional modeling concepts. Based on this foundation of knowledge, students proceed to experimenting with modeling using NURBS surfaces. Applying this geometry type, students create curves and surfaces to build up their models.

Program

Multimedia and Computer Graphics Program

Objectives

  • 1. Understand the differences between 2D and 3D modeling.
    2. Explain 3D modeling concepts and algorithms.
    3. Understand graphs
    4. Use different tools to perform 3D modeling and NURBS.
    5. Perform modeling in different environments
    6. Work with light effects and rendering.

Textbook

Lee Lanier, Aesthetic 3D Lighting: History, Theory, and Application, Routledge

Course Content

content serial Description

Markets and Career

  • Generation, transmission, distribution and utilization of electrical power for public and private sectors to secure both continuous and emergency demands.
  • Electrical power feeding for civil and military marine and aviation utilities.
  • Electrical works in construction engineering.

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