Course
code | CS718 |
credit_hours | 3 |
title | Advanced Computer Graphics |
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prequisites | none |
credit hours | 3 |
Description/Outcomes | This course is based on current research in computer graphics and modeling. Topics include techniques for generating high quality images of massive geometric models in a short time, surface modeling, physically based modeling, surface visualization, visibility computation, levels of detail, texture based simplification, animation. The course will also survey recent rendering techniques in computer graphics. |
arabic Description/Outcomes | |
objectives | Upon completion of this course, the student should understand:• Anti-aliasing .rn• Advanced modeling techniques(fractal, l-systems) .• Volumetric visualization.• Advanced rendering.• Texturing, solid texturing.• Procedural modeling.• Advanced illumination (participating media, radiosity , multiple-scattering). |
arabic objectives | |
ref. books | • Real-Time Rendering by Tomas Moller, Eric Haines (June 15, 1999), A K Peters Ltd ISBN: 1568811012.• Advanced Animation and Rendering Techniques : Theory and Practice by Alan H. Watt, Mark Watt (November 1992), Addison-Wesley Pub Co ISBN: 0201544121.• Computer Graphics: Principles and Practice, 2nd Edition, Foley, van Dam, Feiner, Hughes, Addison Wesley, 1993. • Texturing and Modeling: A Procedural Approach, Ebert, et. al., AP Professional, 1994. • Alan Watt, 3D Computer Graphics , 3rd Ed., Addison-Wesley.• ACM Siggraph Proceedings • IEEE Computer Graphics and Applications • IEEE Transactions on Visualization and Computer Graphics.• Computer Vision, Graphics and Image Processing: Graphics Models and Image Processing.• ACM Transactions on Graphics.• ACM Computing Surveys. |
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